18#include "quest/include/qureg.h"
19#include "quest/include/paulis.h"
20#include "quest/include/matrices.h"
21#include "quest/include/channels.h"
void applyCompMatr1(Qureg qureg, int target, CompMatr1 matrix)
void multiplyCompMatr1(Qureg qureg, int target, CompMatr1 matrix)
void applyMultiControlledCompMatr1(Qureg qureg, int *controls, int numControls, int target, CompMatr1 matrix)
void applyControlledCompMatr1(Qureg qureg, int control, int target, CompMatr1 matrix)
void applyMultiStateControlledCompMatr1(Qureg qureg, int *controls, int *states, int numControls, int target, CompMatr1 matrix)
void applyMultiStateControlledCompMatr2(Qureg qureg, int *controls, int *states, int numControls, int target1, int target2, CompMatr2 matr)
void multiplyCompMatr2(Qureg qureg, int target1, int target2, CompMatr2 matr)
void applyMultiControlledCompMatr2(Qureg qureg, int *controls, int numControls, int target1, int target2, CompMatr2 matr)
void applyCompMatr2(Qureg qureg, int target1, int target2, CompMatr2 matrix)
void applyControlledCompMatr2(Qureg qureg, int control, int target1, int target2, CompMatr2 matr)
void applyMultiStateControlledCompMatr(Qureg qureg, int *controls, int *states, int numControls, int *targets, int numTargets, CompMatr matr)
void multiplyCompMatr(Qureg qureg, int *targets, int numTargets, CompMatr matr)
void applyMultiControlledCompMatr(Qureg qureg, int *controls, int numControls, int *targets, int numTargets, CompMatr matr)
void applyControlledCompMatr(Qureg qureg, int control, int *targets, int numTargets, CompMatr matr)
void applyCompMatr(Qureg qureg, int *targets, int numTargets, CompMatr matr)
void applyControlledDiagMatr1(Qureg qureg, int control, int target, DiagMatr1 matr)
void multiplyDiagMatr1(Qureg qureg, int target, DiagMatr1 matr)
void applyDiagMatr1(Qureg qureg, int target, DiagMatr1 matr)
void applyMultiStateControlledDiagMatr1(Qureg qureg, int *controls, int *states, int numControls, int target, DiagMatr1 matr)
void applyMultiControlledDiagMatr1(Qureg qureg, int *controls, int numControls, int target, DiagMatr1 matr)
void applyMultiStateControlledDiagMatr2(Qureg qureg, int *controls, int *states, int numControls, int target1, int target2, DiagMatr2 matr)
void applyMultiControlledDiagMatr2(Qureg qureg, int *controls, int numControls, int target1, int target2, DiagMatr2 matr)
void applyDiagMatr2(Qureg qureg, int target1, int target2, DiagMatr2 matr)
void applyControlledDiagMatr2(Qureg qureg, int control, int target1, int target2, DiagMatr2 matr)
void multiplyDiagMatr2(Qureg qureg, int target1, int target2, DiagMatr2 matr)
void multiplyDiagMatr(Qureg qureg, int *targets, int numTargets, DiagMatr matrix)
void multiplyDiagMatrPower(Qureg qureg, int *targets, int numTargets, DiagMatr matrix, qcomp exponent)
void applyDiagMatr(Qureg qureg, int *targets, int numTargets, DiagMatr matrix)
void applyMultiControlledDiagMatrPower(Qureg qureg, int *controls, int numControls, int *targets, int numTargets, DiagMatr matrix, qcomp exponent)
void applyMultiStateControlledDiagMatrPower(Qureg qureg, int *controls, int *states, int numControls, int *targets, int numTargets, DiagMatr matrix, qcomp exponent)
void applyDiagMatrPower(Qureg qureg, int *targets, int numTargets, DiagMatr matrix, qcomp exponent)
void applyControlledDiagMatr(Qureg qureg, int control, int *targets, int numTargets, DiagMatr matrix)
void applyMultiControlledDiagMatr(Qureg qureg, int *controls, int numControls, int *targets, int numTargets, DiagMatr matrix)
void applyControlledDiagMatrPower(Qureg qureg, int control, int *targets, int numTargets, DiagMatr matrix, qcomp exponent)
void applyMultiStateControlledDiagMatr(Qureg qureg, int *controls, int *states, int numControls, int *targets, int numTargets, DiagMatr matrix)
void applyControlledT(Qureg qureg, int control, int target)
void applyControlledS(Qureg qureg, int control, int target)
void applyMultiStateControlledHadamard(Qureg qureg, int *controls, int *states, int numControls, int target)
void applyMultiControlledHadamard(Qureg qureg, int *controls, int numControls, int target)
void applyS(Qureg qureg, int target)
void applyMultiControlledT(Qureg qureg, int *controls, int numControls, int target)
void applyMultiControlledS(Qureg qureg, int *controls, int numControls, int target)
void applyT(Qureg qureg, int target)
void applyMultiStateControlledS(Qureg qureg, int *controls, int *states, int numControls, int target)
void applyHadamard(Qureg qureg, int target)
void applyControlledHadamard(Qureg qureg, int control, int target)
void applyMultiStateControlledT(Qureg qureg, int *controls, int *states, int numControls, int target)
void applyFullStateDiagMatr(Qureg qureg, FullStateDiagMatr matrix)
void multiplyFullStateDiagMatrPower(Qureg qureg, FullStateDiagMatr matrix, qcomp exponent)
void applyFullStateDiagMatrPower(Qureg qureg, FullStateDiagMatr matrix, qcomp exponent)
void multiplyFullStateDiagMatr(Qureg qureg, FullStateDiagMatr matrix)
qreal applyForcedQubitMeasurement(Qureg qureg, int target, int outcome)
qindex applyMultiQubitMeasurement(Qureg qureg, int *qubits, int numQubits)
int applyQubitMeasurement(Qureg qureg, int target)
qreal applyForcedMultiQubitMeasurement(Qureg qureg, int *qubits, int *outcomes, int numQubits)
qindex applyMultiQubitMeasurementAndGetProb(Qureg qureg, int *qubits, int numQubits, qreal *probability)
int applyQubitMeasurementAndGetProb(Qureg qureg, int target, qreal *probability)
void applyMultiStateControlledMultiQubitNot(Qureg qureg, int *controls, int *states, int numControls, int *targets, int numTargets)
void multiplyMultiQubitNot(Qureg qureg, int *targets, int numTargets)
void applyMultiControlledMultiQubitNot(Qureg qureg, int *controls, int numControls, int *targets, int numTargets)
void applyMultiQubitNot(Qureg qureg, int *targets, int numTargets)
void applyControlledMultiQubitNot(Qureg qureg, int control, int *targets, int numTargets)
void applyMultiControlledPauliZ(Qureg qureg, int *controls, int numControls, int target)
void applyPauliX(Qureg qureg, int target)
void multiplyPauliY(Qureg qureg, int target)
void applyControlledPauliX(Qureg qureg, int control, int target)
void applyMultiStateControlledPauliY(Qureg qureg, int *controls, int *states, int numControls, int target)
void applyMultiControlledPauliY(Qureg qureg, int *controls, int numControls, int target)
void applyControlledPauliZ(Qureg qureg, int control, int target)
void applyMultiControlledPauliX(Qureg qureg, int *controls, int numControls, int target)
void multiplyPauliX(Qureg qureg, int target)
void applyPauliZ(Qureg qureg, int target)
void multiplyPauliZ(Qureg qureg, int target)
void applyMultiStateControlledPauliZ(Qureg qureg, int *controls, int *states, int numControls, int target)
void applyPauliY(Qureg qureg, int target)
void applyControlledPauliY(Qureg qureg, int control, int target)
void applyMultiStateControlledPauliX(Qureg qureg, int *controls, int *states, int numControls, int target)
void applyMultiControlledPauliGadget(Qureg qureg, int *controls, int numControls, PauliStr str, qreal angle)
void multiplyPauliGadget(Qureg qureg, PauliStr str, qreal angle)
void applyControlledPauliGadget(Qureg qureg, int control, PauliStr str, qreal angle)
void applyMultiStateControlledPauliGadget(Qureg qureg, int *controls, int *states, int numControls, PauliStr str, qreal angle)
void applyPauliGadget(Qureg qureg, PauliStr str, qreal angle)
void applyMultiControlledPauliStr(Qureg qureg, int *controls, int numControls, PauliStr str)
void multiplyPauliStr(Qureg qureg, PauliStr str)
void applyPauliStr(Qureg qureg, PauliStr str)
void applyMultiStateControlledPauliStr(Qureg qureg, int *controls, int *states, int numControls, PauliStr str)
void applyControlledPauliStr(Qureg qureg, int control, PauliStr str)
void multiplyPauliStrSum(Qureg qureg, PauliStrSum sum, Qureg workspace)
void applyTrotterizedPauliStrSumGadget(Qureg qureg, PauliStrSum sum, qreal angle, int order, int reps)
void applyControlledPhaseGadget(Qureg qureg, int control, int *targets, int numTargets, qreal angle)
void applyMultiControlledPhaseGadget(Qureg qureg, int *controls, int numControls, int *targets, int numTargets, qreal angle)
void applyMultiQubitPhaseShift(Qureg qureg, int *targets, int numTargets, qreal angle)
void applyTwoQubitPhaseShift(Qureg qureg, int target1, int target2, qreal angle)
void applyTwoQubitPhaseFlip(Qureg qureg, int target1, int target2)
void applyMultiStateControlledPhaseGadget(Qureg qureg, int *controls, int *states, int numControls, int *targets, int numTargets, qreal angle)
void applyPhaseShift(Qureg qureg, int target, qreal angle)
void applyPhaseFlip(Qureg qureg, int target)
void multiplyPhaseGadget(Qureg qureg, int *targets, int numTargets, qreal angle)
void applyMultiQubitPhaseFlip(Qureg qureg, int *targets, int numTargets)
void applyPhaseGadget(Qureg qureg, int *targets, int numTargets, qreal angle)
void applyMultiQubitProjector(Qureg qureg, int *qubits, int *outcomes, int numQubits)
void applyQubitProjector(Qureg qureg, int target, int outcome)
void applyFullQuantumFourierTransform(Qureg qureg)
void applyQuantumFourierTransform(Qureg qureg, int *targets, int numTargets)
void applyMultiStateControlledRotateY(Qureg qureg, int *controls, int *states, int numControls, int target, qreal angle)
void applyControlledRotateZ(Qureg qureg, int control, int target, qreal angle)
void applyMultiControlledRotateX(Qureg qureg, int *controls, int numControls, int target, qreal angle)
void applyMultiStateControlledRotateX(Qureg qureg, int *controls, int *states, int numControls, int target, qreal angle)
void applyMultiControlledRotateZ(Qureg qureg, int *controls, int numControls, int target, qreal angle)
void applyRotateAroundAxis(Qureg qureg, int targ, qreal angle, qreal axisX, qreal axisY, qreal axisZ)
void applyMultiStateControlledRotateZ(Qureg qureg, int *controls, int *states, int numControls, int target, qreal angle)
void applyRotateZ(Qureg qureg, int target, qreal angle)
void applyMultiStateControlledRotateAroundAxis(Qureg qureg, int *ctrls, int *states, int numCtrls, int targ, qreal angle, qreal axisX, qreal axisY, qreal axisZ)
void applyControlledRotateX(Qureg qureg, int control, int target, qreal angle)
void applyRotateY(Qureg qureg, int target, qreal angle)
void applyRotateX(Qureg qureg, int target, qreal angle)
void applyMultiControlledRotateAroundAxis(Qureg qureg, int *ctrls, int numCtrls, int targ, qreal angle, qreal axisX, qreal axisY, qreal axisZ)
void applyMultiControlledRotateY(Qureg qureg, int *controls, int numControls, int target, qreal angle)
void applyControlledRotateAroundAxis(Qureg qureg, int ctrl, int targ, qreal angle, qreal axisX, qreal axisY, qreal axisZ)
void applyControlledRotateY(Qureg qureg, int control, int target, qreal angle)
void applyMultiControlledSwap(Qureg qureg, int *controls, int numControls, int qubit1, int qubit2)
void applyControlledSwap(Qureg qureg, int control, int qubit1, int qubit2)
void applyMultiStateControlledSwap(Qureg qureg, int *controls, int *states, int numControls, int qubit1, int qubit2)
void applySwap(Qureg qureg, int qubit1, int qubit2)
void applyControlledSqrtSwap(Qureg qureg, int control, int qubit1, int qubit2)
void multiplySwap(Qureg qureg, int qubit1, int qubit2)
void applySqrtSwap(Qureg qureg, int qubit1, int qubit2)
void applyMultiControlledSqrtSwap(Qureg qureg, int *controls, int numControls, int qubit1, int qubit2)
void applyMultiStateControlledSqrtSwap(Qureg qureg, int *controls, int *states, int numControls, int qubit1, int qubit2)